1. Why is there this footstep system? Why should we use it?

A: For the original solution of UE, it is generally in the form of animation notification, which requires editing all the character movement animations (adding animation notifications), which will bring a lot of work, and it is also necessary to encode and execute footsteps, footstep effects and other contents.

With this plug-in, you only need to pay attention to what footsteps and footstep effects you want to play, and no longer need to add tedious animation notifications! Because the plug-in will automatically detect the ground and process the sound effects of footsteps and the generation of various particle effects (NiagaraSystem and ParticleSystem) when running.

2. Does this footstep system support making noises and reporting them to the AI?

Yes, the system handles this feature internally.

3. Does this footstep system support 4 feet?

Yes, more than just four legs, you can configure any number of leg slots.